package BasicEngine
{
	import GameLogic.Game;
	public class BaseEntity
	{
		public var ID:int;
		public var Type:String;
		public var Pos:Vector2D;
		
		public function BaseEntity()
		{
			ID = Game.NEXT_ID;
			Game.NEXT_ID++;
			Pos = new Vector2D();	
		}
	}
}